Ludo

How to play

  1. Tap the dice to roll. You need a 6 to move a token out of your yard.
  2. Tap one of your glowing tokens to move it. A 6 gives you another roll.
  3. Land on a rival's token to send it back to its yard, and roll again. Squares with a star and coloured start squares are safe.
  4. Race around the board and up your coloured path. You need the exact number to reach the centre.
  5. The first player to bring all four tokens home wins.

Play Ludo free online with 2 to 4 players. Play against the computer or with family on one phone. Roll a 6, capture rivals and race all four tokens home.

लूडो — हिन्दी में पढ़ें

About Ludo

Ludo is a race game for two to four players. Each player has four tokens that start in their coloured yard. The aim is to move all four tokens once around the board and up your own coloured path to the home triangle in the middle. The first player to bring all four home wins.

Ludo comes from Pachisi, a game that has been played in India for centuries. Pachisi used cowrie shells instead of dice and a cross-shaped board. A simplified version with a cube die was registered in England in 1896 under the name Ludo, from the Latin word for "I play". Today Ludo is a favourite family game in India and across the world, and it's one of the most played games on phones.

Ludo start screen with 4 players selected and a Person or Computer choice for blue, red, green and yellow
Pick 2, 3 or 4 players and choose a person or the computer for each colour.
Ludo online game with 4 players on a phone: tokens of all four colours on the board, safe star squares and the dice ready to roll
A four-player game. Stars mark the safe squares, and the dice waits for your tap.

Ludo on Gamesupa

Choose 2, 3 or 4 players, and decide for each colour whether a person or the computer plays it. A two-player game puts you on blue against green, on opposite corners of the board. Every move is saved, so you can close the page and continue later.

  • Roll a 6 to start. A token leaves the yard only on a 6 and lands on your coloured start square.
  • A 6 gives another roll. Three 6s in a row and your turn ends straight away.
  • Capture to send rivals home. Land on a square with an opponent's token and it goes back to its yard. You also get another roll.
  • Safe squares. The four coloured start squares and the four squares marked with a star are safe. No token can be captured there.
  • Exact roll to finish. Your token needs the exact number to reach the centre. Reaching home also gives you another roll.

When only one move is possible, the game makes it for you, so turns move quickly.

Quick tips

  • Get more than one token out. With several tokens on the board you have a choice on every roll.
  • Count the gap behind you. A rival token one to six squares behind yours can capture it next turn.
  • Rest on stars. If a token is in danger, a move to a star square keeps it safe.
  • Hurry the token nearest home. Once it's in your coloured path, nobody can touch it.

Read more in Ludo rules explained, Ludo strategy and From Pachisi to Ludo.

Ludo questions

How many people can play Ludo?

Two, three or four. For each colour you choose whether a person or the computer plays it, so you can play alone against up to three computer players or with friends on one device.

Why can't I move a token out?

A token leaves its yard only when you roll a 6. Until then, you can only move tokens that are already on the board.

Which squares are safe?

The four coloured start squares and the four squares marked with a star. A token on a safe square can't be captured.

Do I get an extra turn?

Yes, when you roll a 6, capture a rival's token, or move a token into home. If you roll three 6s in a row, your turn ends instead.

Do I need an exact number to finish?

Yes. A token must land exactly on home. If your roll is too high for every token, you can't move that turn.

Is my Ludo game saved?

Yes. The game is saved after every move on your device. Close the page and open Ludo again to carry on.

Ludo guides